Gamification in Relation to How to Increase User Engagement

Gamification is really a relatively newer term merely introduced in 2002 through Nick Pelling, it did not actually gain notoriety until 2010. By definition from Wikipedia “Gamification is the use of sport thinking and game movement in a non-game context in order to engage users and solve difficulties. Gamification is used in applications and processes to improve user engagement, Return on your investment, data quality, timeliness, and learning.” Even if gamification is a relatively recent…

"Gamification in Relation to How to Increase User Engagement"

Modifying Gamification Design Framework Octalysis for India

First of all let me give a brief introduction of Gamification and Octalysis. Gamification is defined as the addition of game mechanics to programs, processes and platforms that normally would not use such features. Octalysis is a Gamification framework that employs eight point approach to implement a successful gamification technique. This framework has been developed by Yu-kai Chou who is a Pioneer of gamification. The eight core drivers of the gamification design framework are: Epic…

"Modifying Gamification Design Framework Octalysis for India"